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Reactive Synthesis RS

General

study semester
5-6
standard study semester
6
cycle
occasional
duration
1 semester
SWS
4
ECTS
6
teaching language
English

People

responsible
Dr. Swen Jacobs
lectures
Dr. Swen Jacobs

Assessment & Grades

entrance requirements

Grundzüge der Theoretischen Informatik

assessment / exams

Projekt und schriftliche Abschlussklausur

grade

Das Modul ist insgesamt bestanden, wenn die Prüfungsleistung bestanden wurde.

Workload

course type /weekly hours
  2 h lectures
+ 2 h tutorial
= 4 h (weekly)
total workload
   60 h of classes
+ 120 h private study
= 180 h (= 6 ECTS)

Aims / Competences to be developed

Students will gain an understanding of reactive synthesis in its full breadth, ranging from its theoretical formalization as an infinite game to efficient algorithms and data structures to solve the synthesis problem, and in the implementation of state-of-the-art algorithms for practically relevant and challenging problems.

Content

  • State of the art in reactive synthesis
  • Formalization of reactive synthesis problems as an infinite game
  • Different types of infinite games
  • Solving infinite games
  • Efficient algorithms and data structures for solving games
  • Implementation of reactive synthesis tools/game solvers

Literature & Reading

The teaching material will be in English and it will be announced at the beginning of the lecture.

Additional Information

Curriculum

This module is part of the following study programmes:

Cybersicherheit BSc: Vertiefungsvorlesungen der Cybersicherheit
study semester: 5-6 / standard study semester: 6
Cybersecurity MSc: Vertiefungsvorlesungen Cybersecurity
study semester: 1-3 / standard study semester: 4
Cybersecurity BSc (English): Kernthemen der Cybersicherheit
study semester: 5-6 / standard study semester: 6